Automation
MyHUD has a local control API. Scripts, a Stream Deck or Bitfocus Companion can use it to drive the HUD during a broadcast.
With the API you can:
- show and hide the HUD panels (scoreboard, veto, player stats);
- import a veto from FACEIT or HLTV, or run a veto step by step;
- set the teams, the event name and the map scores;
- open the scene window (versus, talents, sponsors, map recap);
- react to game events: round end, bomb planted, map end.
Guides
- Get started: turn on the server and send your first command.
- Control from another device: use the API from a second PC or a tablet.
- Veto: import or run a veto from a script.
- Teams and scores: set the teams, the event name and the map results.
- HUD, scenes and replay: panels, scenes, overlays, Smart Observer, replay.
- React to game events: run an action when a round or a map ends.
